AR / VR / XR Engineer
Family: Emerging / platform-specific
Creates immersive augmented, virtual, and mixed-reality experiences, combining real-time 3D rendering with spatial interaction.
Day to day
Develops interactive 3D scenes using game engines, optimizes rendering performance for head-mounted displays, and integrates spatial tracking and input systems.
Core skills
- Unity/Unreal
- 3D math
- real-time rendering
- spatial computing
- C#/C++