Game Engine Engineer
Family: Games & Graphics
Builds and maintains the core runtime systems โ rendering, physics, audio, and tooling โ that power a game engine.
Day to day
Develops engine subsystems, optimizes core loops for target platforms, writes platform abstraction layers, and collaborates with gameplay and graphics teams on capability needs.
Core skills
- C++
- engine architecture
- low-level optimization
- platform APIs
- multithreading